Basically, please be clear what market you're actually aiming for. Because what the hardcore want and what the expanded audience want are often two mutually exclusive things, and recently it seems Nintendo is heading straight back in a Gamecube direction.
Who's running the show here? What side of Nintendo is the one choosing their fate, the customers, or the developers? Because fom what many have said about Project Cafe, as well as the various rumours you can read online, it seems suspiciously like the developers were almost planning to revolt unless Nintendo made a new console to replace the Wii, and that they only care about what's fun to make rather than what the average consumer wants. That's worrying, it's how the Gamecube was thought out, and while we did get some interesting games, it didn't really make much of an impact on the market (nor did the Xbox to be honest, at least until the 360 came out) The game developers should be working on games (new or old series, doesn't matter), not trying to dictate how Nintendo consoles should be made as to 'surprise' the player.
Are you aiming for the hardcore, or the expanded audience? Because it was the latter which propped up the Wii, which bought games like Wii Sports, New Super Mario Bros Wii and Mario Kart Wii and propelled the console to new heights of success. The 3DS has already lost many of the people who bought the DS as their first console (although it'll hopefully gain them back when better games come out like Ocarina of Time 3D, Super Mario 3DS and Mario Kart), and the current articles online seem to indicate the Wii successor is about to do the same with it's high price, bizarre controller design and return to 'hardcore' video games.
Who's running the show here? What side of Nintendo is the one choosing their fate, the customers, or the developers? Because fom what many have said about Project Cafe, as well as the various rumours you can read online, it seems suspiciously like the developers were almost planning to revolt unless Nintendo made a new console to replace the Wii, and that they only care about what's fun to make rather than what the average consumer wants. That's worrying, it's how the Gamecube was thought out, and while we did get some interesting games, it didn't really make much of an impact on the market (nor did the Xbox to be honest, at least until the 360 came out) The game developers should be working on games (new or old series, doesn't matter), not trying to dictate how Nintendo consoles should be made as to 'surprise' the player.
Are you aiming for the hardcore, or the expanded audience? Because it was the latter which propped up the Wii, which bought games like Wii Sports, New Super Mario Bros Wii and Mario Kart Wii and propelled the console to new heights of success. The 3DS has already lost many of the people who bought the DS as their first console (although it'll hopefully gain them back when better games come out like Ocarina of Time 3D, Super Mario 3DS and Mario Kart), and the current articles online seem to indicate the Wii successor is about to do the same with it's high price, bizarre controller design and return to 'hardcore' video games.
Wii Select Line Announced; Differs Between Regions
Not that this promotion shows anything other than Nintendo's desperation in the last days of the Wii before Project Cafe or whatever is announced, or that it's going to save them (leaving Wii Sports out of the default package is madness on a sales basis), but in a first for Nintendo marketing, the Wii Select line is not only coming soon, but has different games included in different regions.
What is Wii Select you may ask? Well put simply, it's a line of rereleased Wii games sold at cheaper prices, like the Player's Choice line the Gamecube has. Where this differs however is that the Player's Choice line tended to include games people gave a damn about such as Super Smash Bros Melee, Super Mario Sunshine and the Legend of Zelda The Wind Waker, while the Wii version includes far fewer games, and mostly of the kind which didn't exactly sell consoles by the many millions on their initial release (bar Wii Sports).
So what games are included you may ask? Well, from most to least popular, the American line up includes:
In Europe?
Well Mario Smash Football (Strikers Charged) replaces Super Sluggers (because no one in Europe/the UK gives a damn about baseball, but oddly enough, the Legend of Zelda Twilight Princess is replaced with...
WarioWare Smooth Moves
What is Wii Select you may ask? Well put simply, it's a line of rereleased Wii games sold at cheaper prices, like the Player's Choice line the Gamecube has. Where this differs however is that the Player's Choice line tended to include games people gave a damn about such as Super Smash Bros Melee, Super Mario Sunshine and the Legend of Zelda The Wind Waker, while the Wii version includes far fewer games, and mostly of the kind which didn't exactly sell consoles by the many millions on their initial release (bar Wii Sports).
So what games are included you may ask? Well, from most to least popular, the American line up includes:
- Wii Sports
- The Legend of Zelda Twilight Princess
- Animal Crossing City Folk
- Mario Super Sluggers
In Europe?
Well Mario Smash Football (Strikers Charged) replaces Super Sluggers (because no one in Europe/the UK gives a damn about baseball, but oddly enough, the Legend of Zelda Twilight Princess is replaced with...
WarioWare Smooth Moves
Updated Legend of Zelda Ocarina of Time 3D Page
As you can see, now it has many more screenshots and pictures, as well as the videos showing the intro and comparing the intros of the Nintendo 64 and 3DS versions. Hopefully, I can keep the page updated when new pictures come in, so check back often!
The link to the Ocarina of Time 3D Page on Nintendo 3DS Fans
The Legend of Zelda Ocarina of Time 3D Screens and Information
Young Link and Zelda look through the courtyard window to spy on Ganondorf. Interesting camera angle here, I don't recall them showing Link or Zelda's faces in the original Nintendo 64 version, and it doesn't make much sense to show us Link's face rather than what he's actually looking at. But that's just a personal opinion.
Adult Link in the Sacred Grove. My best guess here is that he's learning the Minuet of Forest from Sheik, and doesn't have the hookshot at this moment in time.
Adult Link in a dungeon. Does anyone know what dungeon this is?
Young Link leaving the forest and getting called back by Saria. Sorry Nintendo, but this screenshot has to have come up about three times in the promotional materials for this game now, and we don't want to see it again.
Link riding Epona. This horse riding mechanic was a neat idea, but there was the distinct feeling in the original that you never really got to use it anything. Okay, there was the (optional if you got the Longshot) jump over the canyon by Gerudo Fortress and the escape from Lon Lon Ranch as well as an archery mini game, but other than that it seems like something which existed entirely to show off. Maybe this time Nintendo will give Epona an actual use in the storyline and let Link be able to ride her in other parts of Hyrule.
The link to the Ocarina of Time 3D Page on Nintendo 3DS Fans
The Legend of Zelda Ocarina of Time 3D Screens and Information
Young Link and Zelda look through the courtyard window to spy on Ganondorf. Interesting camera angle here, I don't recall them showing Link or Zelda's faces in the original Nintendo 64 version, and it doesn't make much sense to show us Link's face rather than what he's actually looking at. But that's just a personal opinion.
Adult Link in the Sacred Grove. My best guess here is that he's learning the Minuet of Forest from Sheik, and doesn't have the hookshot at this moment in time.
Adult Link in a dungeon. Does anyone know what dungeon this is?
Young Link leaving the forest and getting called back by Saria. Sorry Nintendo, but this screenshot has to have come up about three times in the promotional materials for this game now, and we don't want to see it again.
Link riding Epona. This horse riding mechanic was a neat idea, but there was the distinct feeling in the original that you never really got to use it anything. Okay, there was the (optional if you got the Longshot) jump over the canyon by Gerudo Fortress and the escape from Lon Lon Ranch as well as an archery mini game, but other than that it seems like something which existed entirely to show off. Maybe this time Nintendo will give Epona an actual use in the storyline and let Link be able to ride her in other parts of Hyrule.
Obviously they're the Japanese box art images due to the poorly translated Japanese in the article title, and it's unknown whether either will be getting a US release or a proper localisation. Still, the box art for both games looks nice, albeit fairly generic.
Why does it seem Japanese box art is always more action packed and 'busy' when compared to box art for the USA? Is it due to the fact everyone over in the US seems to be trying to rip off Apple and tears out any soul their artwork has in the process? Because some more box art with the non minimal styles the Japanese art is known for would be appreciated.
Why does it seem Japanese box art is always more action packed and 'busy' when compared to box art for the USA? Is it due to the fact everyone over in the US seems to be trying to rip off Apple and tears out any soul their artwork has in the process? Because some more box art with the non minimal styles the Japanese art is known for would be appreciated.
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